Occupational Qualification · E51
Discretionary Grant · UpcomingExtended Reality Developer
- NQF Level
- NQF Level 6
- Credits
- 218
- Duration
- —
- SAQA ID
- 121296
Official QCTO Registry Profile
Source: SAQA / QCTO registry- SAQA ID
- 121296
- Min Credits
- 218
- Registered
- 2023-11-14
- Re-registration
- 2028-11-14
- Field
- Field 10 - Physical, Mathematical, Computer and Life Sciences
- Sub-field
- Information Technology and Computer Sciences
Sample Asset Preview





Overview & Scope
Programme Profile
- Target Designation
- Certified Extended Reality Developer Practitioner
- Competency Focus
- Master specialised practical applications, safety criteria, and regulatory mandates required of a qualified Extended Reality Developer.
- Academic Weight
- Full national recognition at NQF Level 6 yielding 218 credits upon successful PoE verification.
- Work Opportunities
- Deployment across As a qualified extended reality developer, you can find employment opportunities in Information Technology, Media, Communications including tech startups, corporate IT departments, software houses, and digital agencies. Your skills will be in demand across both public and private sectors, and you may also choose to work as an independent contractor or start your own business in this field. operations under MICTSETA scope.
- Audit Objective
- Bridges operational skills deficits under the governing MICTSETA quality matrix.
- Value Proposition
- Measurable, legally compliant skills that optimise productivity, satisfy Workplace Skills Plans (WSP), and unlock B-BBEE scorecard weight.
Introduction▾
The Extended Reality Developer is a Advanced Occupational Diploma set at NQF Level 6, comprising 218 credits. This qualification has been carefully developed to provide you with the essential knowledge, practical skills, and workplace experience needed to excel in your chosen field. Whether you are starting your career or looking to formalise your existing expertise, this programme offers a structured pathway to competence and recognition.
Purpose▾
The purpose of this qualification is to prepare a learner to operate as an Extended Reality (XR) Developer. An Extended Reality (XR) Developer researches, analyses, communicates with stakeholders (internal and external), designs, develops, integrates, programme/codes devices, codes, tests, troubleshoots, maintains, deploys and implements extended reality software and/or applications using different programming languages and platforms for a specific development engine, to support augmented, virtual and mixed realities enabling environments in compliance with the applicable standards, design guidelines and best practice. A qualified learner will be able to: • Conduct research and establish customer requirements and emerging technologies and solutions. • Develop XR Applications and solutions including sub-components that may be required. • Diagnose and troubleshoot problems relating to XR Software and Applications
Entry Requirements▾
Recognition of Prior Learning (RPL): • RPL for Access to Training/Exemption: Learners may use the RPL process to gain access to training opportunities for a programme of learning, qualification, part-qualification or skills programme if they do not meet the formal, minimum entry requirements for admission. RPL assessment provides an alternative access route into a programme of learning, qualification, part-qualification, or skills programme. Such an RPL assessment may be developed, moderated and conducted by the accredited Skills Development Provider which offers that specific qualification/part qualification/skills programme. Such an assessment must ensure that the learner is able to display the equivalent level of competencies required for access, based on the NQF level descriptors. For exemption from modules through RPL, learners who have gained the stipulated competencies of the modules of a programme of learning, qualification, part-qualification or skills programme through any means of formal, informal or non-formal learning and/or work experience, may be awarded credits towards relevant modules, and gaps identified for training, which is then concluded. • RPL for Access to the External Integrated Summative Assessment (EISA) or Final Integrated Supervised Assessment (FISA): Learners who have gained the stipulated competencies of the modules of a programme of learning, qualification, part-qualification or skills programme through any means of formal, informal or non-formal learning and/or work experience, may be awarded credits towards relevant modules, and gaps identified for training, which is then concluded. A valid Statement of Results is required for admission to the EISA in which confirmation of achievement is provided that all internal assessment criteria for all modules in the related curriculum document have been achieved. For a Skills Programme, the accredited Skills Development Provider (SDP) must ensure all modular competency requirements are met prior to the FISA and keep record of such evidence. Upon successful completion of the EISA/FISA, RPL learners will be issued with the QCTO certificate for the qualification, part-qualification or skills programme. Quality Partners are responsible for ensuring the RPL mechanism and process for qualifications and part-qualification is approved by the QCTO. Entry Requirements: • An NQF Level 4 qualification.
SAQA Rationale▾
The digital economy plays a significant role in aspects of the global economy. Currently there is a growing trend among companies especially those in entertainment, gaming, mobile computing and business applications predominantly use immersive technologies to create extended reality (augmented reality, virtual reality and mixed reality) which involves the use of digital visual elements, sound or other sensory stimuli to engage and delight audiences. The qualification will benefit the society, the economy and individuals as extended reality has become more accessible to consumers, and companies continue to expand their programmes boosting their incomes and/or profit margins through increased market share. This has increased the demand for qualified extended reality developers thus creating employment opportunities in the labour market directly contributing to the country's Gross Domestic Product (GDP). Typical learners include school leavers, individuals who are already working in the industry who do not have formal qualification, retrenched individuals who wish to start a career in extended reality, qualified learners who are interested in this qualification including education, training and development practitioners or individuals who are passionate about immersive technology wishing to pursue their own projects and become self-employed. Qualifying learners will be able to work collaboratively and communicate with multiple teams and develop XR content ideas, create assets for experiences using different programming languages, Software and platforms. The qualification will provide learners with requisite knowledge and skills for researching, evaluating, implementing and testing new and innovative ways of using emerging technologies for extended reality design and animation that develops and produces full motion and animated content. Currently there is no similar qualification registered on the National Qualifications Framework (NQF). In addition, no licensing or membership requirements apply to this qualification at the time of development. This qualification also allows career pathing to qualifying learners to articulate vertically and horizontally in information technology related qualifications to practice an occupation as Coding Developer and XR Solution Architect.
Learning Assumed to be in Place & RPL▾
Recognition of Prior Learning (RPL): • RPL for Access to Training/Exemption: Learners may use the RPL process to gain access to training opportunities for a programme of learning, qualification, part-qualification or skills programme if they do not meet the formal, minimum entry requirements for admission. RPL assessment provides an alternative access route into a programme of learning, qualification, part-qualification, or skills programme. Such an RPL assessment may be developed, moderated and conducted by the accredited Skills Development Provider which offers that specific qualification/part qualification/skills programme. Such an assessment must ensure that the learner is able to display the equivalent level of competencies required for access, based on the NQF level descriptors. For exemption from modules through RPL, learners who have gained the stipulated competencies of the modules of a programme of learning, qualification, part-qualification or skills programme through any means of formal, informal or non-formal learning and/or work experience, may be awarded credits towards relevant modules, and gaps identified for training, which is then concluded. • RPL for Access to the External Integrated Summative Assessment (EISA) or Final Integrated Supervised Assessment (FISA): Learners who have gained the stipulated competencies of the modules of a programme of learning, qualification, part-qualification or skills programme through any means of formal, informal or non-formal learning and/or work experience, may be awarded credits towards relevant modules, and gaps identified for training, which is then concluded. A valid Statement of Results is required for admission to the EISA in which confirmation of achievement is provided that all internal assessment criteria for all modules in the related curriculum document have been achieved. For a Skills Programme, the accredited Skills Development Provider (SDP) must ensure all modular competency requirements are met prior to the FISA and keep record of such evidence. Upon successful completion of the EISA/FISA, RPL learners will be issued with the QCTO certificate for the qualification, part-qualification or skills programme. Quality Partners are responsible for ensuring the RPL mechanism and process for qualifications and part-qualification is approved by the QCTO. Entry Requirements: • An NQF Level 4 qualification.
Exit Level Outcomes▾
- Evaluate and develop a functional XR application.
- Conduct tests and deploy XR software applications.
- Assess and perform fault-finding and troubleshooting problems relating to XR Software and Applications.
Learning Material Included
- Learner Guide (Theory and Knowledge Modules)
- Facilitator Guide
- Workplace Logbook
- Formative and Summative Assessment
- Assessor Guide & Marking Memorandum
- SETA / QCTO Alignment Matrix
- Administrative & Onboarding Pack
- Implementation Plan
Moderator-Ready Curriculum Breakdown
17 modules · 218 creditsTheory, regulatory and safety knowledge. Each row carries the registered module code, NQF level and credit weight used for formative assessment rubric mapping.
- 251301-000-00-KM-013 cr
Introduction to the Extended Reality (XR) and Workplace Fundamentals
NQF Level 5
- 251301-000-00-KM-028 cr
Extended Reality (XR) Content Pipeline
NQF Level 6
- 251301-000-00-KM-0320 cr
Fundamentals of Programming in Extended Reality (XR) Ecosystem
NQF Level 6
- 251301-000-00-KM-042 cr
Fundamentals of Interactive Application Development in XR
NQF Level 6
- 251301-000-00-KM-052 cr
Fundamentals of Mobile Applications Development
NQF Level 6
- 251301-000-00-KM-0615 cr
Fundamentals of Immersive XR Systems and Shaders
NQF Level 6
- 251301-000-00-KM-072 cr
Documenting XR Software and Applications Development Processes
NQF Level 5
- 251301-000-00-KM-0815 cr
Leadership and Self-Management
NQF Level 6
Qualification 121296 · Curriculum Architecture
Advanced Occupational Diploma: Extended Reality Developer · NQF Level 6 (218 Credits)
Three Curriculum Pillars
Knowledge Modules
Classroom & E-Learning
- Facilitated lectures & self-study
- Written question banks
- Formative comprehension checks
Practical Skill Modules
Simulated Line Tasks
- Simulated line tasks
- Observation rubrics
- Structured task sheets
Work Experience Modules
On-the-Job Production
- On-the-job rotation
- Mentor logbooks
- Workplace sign-offs
Evidence & Audit Pipeline
Learner Portfolio of Evidence (PoE)Owner · Candidate▾
Admin & Registration
ID, learner contract, induction pack, POPIA consent.
Knowledge Evidence
Written assessments & question banks — KM-01 to KM-07.
Practical Evidence
Task sheets, observation rubrics, assessor photos.
Workplace Evidence
Logbooks, mentor sign-offs, supervisor letters.
Assessor Master FileOwner · Registered Assessor▾
Assessment Reports
Judgements, learner feedback, remediation agreements, appeals log.
Internal Moderation & Quality FileOwner · Moderator / SDP▾
Moderation Evidence
10% sampling matrix, HACCP/LOTO compliance sheets, SDP sign-off.
Final Accreditation Gateway
Issued by the accredited Skills Development Provider once internal moderation is signed off.
Provider submits declaration + PoE to the Assessment Quality Partner (AQP).
QCTO awards the SAQA-registered certificate on successful EISA outcome.
Audit & Compliance
Evidence & Audit Pipeline
From portfolio assembly to external sign-off — the exact route your evidence travels.
- Step 1
PoE Assembly
Learner evidence, formative records and logbook entries filed against the alignment matrix.
- Step 2
Internal Assessment
Registered assessor judges each KM/PM/WM outcome using the supplied instruments.
- Step 3
Internal Moderation
Sampling and verification of assessor decisions, with remediation loop before submission.
- Step 4
External Moderation
SETA/QCTO desktop audit and certification upload against registered credits.
Broken Standard vs i2Graduates Standard
The measurable delta between improvised material and an audit-ready suite.
Broken Standard
i2Graduates Standard
Curriculum Mapping
Photocopied guides with mismatched outcomes
8 KM + 4 PM + 5 WM modules mapped to NQF Level 6
Assessment Bank
Missing formative and summative assessments
Pre-validated assessment bank per module
Alignment Evidence
No alignment matrix — audit fails
MICTSETA alignment matrix included
Facilitation
Facilitators improvise Extended Reality Developer delivery
Facilitator scripts + learner activities per credit
Portfolio of Evidence
PoE gaps flagged in moderation
PoE templates that survive external moderation
Pricing & Delivery Tiers
Base licence from R70 900
Digital Master Suite
Editable master files, licensed to your SDP
- Learner Guide, Facilitator Guide & Assessment Suite
- Workplace logbook + alignment matrix (editable)
- Instant digital delivery under institutional licence
- Free minor corrections for 12 months
Turnkey Print & Bound Package
Printed, bound and couriered per learner
- Everything in the Digital Master Suite
- Full-colour print, wire-bound learner packs
- Per-learner PoE folders and dividers
- Nationwide courier with tracked delivery
Full Enterprise Accreditation Bundle
Assets plus accreditation support end-to-end
- Everything in the Print & Bound Package
- Bespoke QMS build mapped to your scope
- Moderation dry-run + written remediation report
- Brand & metadata integration across the suite
Complementary Services
Optional add-ons that harden your accreditation scope before an external audit.
Bespoke QMS Build
We author your Quality Management System — policies, procedures, records, matrices — mapped to your accreditation scope. From R18,500.
Request QuoteModeration Consultation
External moderation dry-run on your PoE + delivery pack. Written report with fixes before your real audit. From R4,900.
Book Moderation SessionThe i2Graduates Quality Guarantee
Every page of this bundle is checked for sequence and structural accuracy — no missing pages, no shortcuts. You get pre-validated assessment instruments ready to survive rigorous compliance moderation, wrapped in a curriculum your facilitators will enjoy teaching.
